Diana
A nimble one-armed hunter who pierces humans with arrows imbued with the power of the full moon. It is said that he was blessed by the moon but hated by the sun.
- Main weapon
- Bow
- Sub weapon
- Arrow
Source: Game client, demo build 26234049 (read 2026-11-09). These numbers come from the demo. The full game enters Early Access on 11 November 2026, and values may change. Numbers are shown as the game's tables store them; how they grow per level is not verified yet.
Base stats
| HP | 180 |
|---|---|
| Damage | 28 |
| Physical defense | 13 |
| Magical defense | 13 |
| Critical rate | 15 |
| Critical damage rate | 175 |
| Attack speed rate | 125 |
| Move speed | 3 |
| Range | 2.7 |
| Evasion | 2 |
| Physical penetration | 0 |
| Magical penetration | 0 |
| Critical resistance | 0 |
| Fire resistance | 0 |
| Water resistance | 0 |
| Lightning resistance | 0 |
| Earth resistance | 0 |
Active skills
Active skills are not pressed: each one fires by itself when its trigger condition is met. Placeholders such as {factor} are filled in by the game; the table under each skill lists the stored value with the same name.
Wraith Arrow
Trigger: On Critical Hit [Cooldown 0.5s]
Chases the enemy, dealing {factor}% damage with a {probability}% chance to apply Brand for {subvalue}s.
- Skill points needed
- 0
- Max level
- 5
- Cooldown
- 0.5s
| Placeholder | Game field | Stored value | Level-up field value |
|---|---|---|---|
| {factor} | Factor | 80 | 6 |
| {probability} | Probability | 50 | — |
| {subvalue} | SubValue | 5 | — |
Hunter's Verdict
Trigger: Cooldown 16s
Fires {sub0} consecutive shots at enemies ahead, each dealing {factor}% damage with a {probability}% chance to apply Brand for {subvalue}s.
- Skill points needed
- 3
- Max level
- 5
- Cooldown
- 16s
| Placeholder | Game field | Stored value | Level-up field value |
|---|---|---|---|
| {sub0} | SubFactor[0] | 3 | 0 |
| {factor} | Factor | 180 | 10 |
| {probability} | Probability | 100 | — |
| {subvalue} | SubValue | 10 | — |
Piercing Shot
Trigger: Every 8 Basic Attacks
Fires a piercing arrow that deals {factor}% damage to up to {sub0} enemies.
- Skill points needed
- 10
- Max level
- 5
- Cooldown
- 3s
| Placeholder | Game field | Stored value | Level-up field value |
|---|---|---|---|
| {factor} | Factor | 100 | 4 |
| {sub0} | SubFactor[0] | 5 | 0 |
Passive skills
{0} in an effect is filled in by the game. Factor and LevelUpFactor are the stored fields of the passive.
| Passive | Effect | Skill points needed | Factor | LevelUpFactor | Max level |
|---|---|---|---|---|---|
| Hawk Eye | CRIT Rate +{0}% | 0 | 1.5 | 0.75 | 5 |
| Bowstring Force | Base ATK +{0} | 2 | 2.5 | 1.2 | 5 |
| Weak Point Read | CRIT DMG +{0}% | 8 | 10 | 5 | 5 |
| Swift Hands | ATK SPD +{0}% | 8 | 8 | 4 | 5 |
| Forest's Blessing | DEF +{0} | 16 | 2.5 | 1.2 | 5 |
| Hunter's Instinct | CRIT Rate +{0}% | 24 | 2 | 1 | 5 |
| Precision Aim | Base ATK +{0}% | 24 | 9 | 4.5 | 5 |
| Law of Piercing | ATK +{0}% | 32 | 9 | 4.5 | 5 |
| Moon's Judgment | CRIT DMG +{0}% | 40 | 15 | 5 | 8 |
| Hunt's Guidance | [Party] CRIT Rate +{0}% | 40 | 1.2 | 0.4 | 8 |