Pets
7 pets, each with one bonus.
Source: Game client, demo build 26234049 (read 2026-11-09). In this demo build pets have numbered names and descriptions; the full game may name them. {0} in an effect is filled in by the game; Factor is the stored value. How a pet is unlocked is not mapped yet.
| Pet | Effect | Factor | Description |
|---|---|---|---|
| Pet 01 PET_WISP | Increase Soul gain by {0}% when defeating enemies for the entire party | 5 | It is Pet 01. |
| Pet 02 PET_ROCK | [Party] DEF +{0}% | 3 | It is Pet 02. |
| Pet 03 PET_DAGGER | [Party] CRIT Rating +{0} | 5 | It is Pet 03. |
| Pet 04 PET_AXE | [Party] ATK +{0}% | 5 | It is Pet 04. |
| Pet 05 PET_SKULL | [Party] ATK SPD +{0}% | 3 | It is Pet 05. |
| Pet 06 PET_CANDLE | Increases damage dealt to elite and boss monsters by {0}% for the entire party | 5 | It is Pet 06. |
| Pet 07 PET_HOURGLASS | Increase party-wide resurrection acceleration by {0}% | 20 | It is Pet 07. |