Skills and triggers

Skills are not pressed: each active skill fires by itself when its trigger condition is met. These are all 9 active skills, grouped by the trigger conditions the game defines.

Source: Game client, demo build 26234049 (read 2026-11-09). The full game may add characters and change values. Placeholders such as {factor} are filled in by the game; each skill's stored values are on its character page.

Every {trigger} Basic Attacks · 2 skills

SkillTriggerCooldownEffect
Earthshaker Every 5 Basic Attacks3sSlams down a powerful strike, dealing {factor}% damage to enemies within {sub0}m.
Piercing Shot Every 8 Basic Attacks3sFires a piercing arrow that deals {factor}% damage to up to {sub0} enemies.

Cooldown {cooldown}s · 3 skills

SkillTriggerCooldownEffect
Hunter's Verdict Cooldown 16s16sFires {sub0} consecutive shots at enemies ahead, each dealing {factor}% damage with a {probability}% chance to apply Brand for {subvalue}s.
Ravenous Feast - Gula Cooldown 22s22sSummons Gula onto enemies ahead, dealing {factor}% damage up to 3 times to enemies within {sub0}m. Each hit grants {sub1} Gluttony Stack(s), lasting {sub2}s.
Wrath of the King Cooldown 45s45sGains {factor}% ATK for {sub0}s; when it ends, converts {sub1}% of the damage taken during that time into HP.

On Hit Taken [Cooldown {cooldown}s] · 1 skill

SkillTriggerCooldownEffect
Ironwall Reflex On Hit Taken [Cooldown 35s]35sGains a shield equal to {factor}% of max HP for {sub0}s.

On Critical Hit [Cooldown {cooldown}s] · 1 skill

SkillTriggerCooldownEffect
Wraith Arrow On Critical Hit [Cooldown 0.5s]0.5sChases the enemy, dealing {factor}% damage with a {probability}% chance to apply Brand for {subvalue}s.

On Brand Applied [Cooldown {cooldown}s] · 1 skill

SkillTriggerCooldownEffect
Chomp - Gula On Brand Applied [Cooldown 1s]1sSummons Gula to deal {factor}% damage to the target up to 3 times.

On Enemy Death [Cooldown {cooldown}s] · 1 skill

SkillTriggerCooldownEffect
Carrion Feast - Gula On Enemy Death [Cooldown 1s]1sWhen an enemy dies, gains {sub0} Gluttony Stack(s), lasting {sub1}s.

Highlighted terms

Terms the game highlights in skill text, the skills that mention them, and the skills whose trigger names them. This lists text matches only; how the skills interact in combat is not verified.

TermMentioned inTrigger names it
Brand
Gluttony Stack(s)—
shield—

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