Feral Spine Ring
Ring- Tier1
- RequiredLv.1
- 5 grades
Stats are the base values stored for each grade; sell price is the stored SellPrice. The tooltip uses the game's own wording.
Ring by Tier
Slot colour: the highest rarity each tier comes in.
Stats by Grade
| Rarity | Main stat | Fixed Stats | Slots | Sell price | Trade |
|---|---|---|---|---|---|
Common 3030101 | Base ATK +4 | — | — | 55 | Untradable |
Uncommon 3030102 | Base ATK +5 | Elemental DMG +7% | — | 78 | Untradable |
Rare 3030103 | Base ATK +6 | Elemental DMG +8% | Decoration × 1 | 128 | Untradable |
Unique 3030104 | Base ATK +6 | Elemental DMG +9.3% Base ATK +9.2% | Decoration × 2 | 183 | Untradable |
Epic 3030105 | Base ATK +7 | Elemental DMG +10.6% Base ATK +10.6% | Decoration × 2Gem × 1 | 276 | Untradable |
Source: Game client, full game build 26611958 (read 2026-11-12)
Found in Boxes
Boxes whose reward list includes a grade of this equipment. Share is the stored weight of those grades divided by the box's total weight: a share of weight, not a confirmed drop chance.
| Box | Grades in it | Share |
|---|---|---|
| Elite Chest (Tier 1): Helmet, Armor, Gloves, Boots, Necklace, Earring, Ring, Bracelet | Rare, Uncommon, Unique, Epic, Common | 19.5% |
| Elite Chest (Tier 2): Helmet, Armor, Gloves, Boots, Necklace, Earring, Ring, Bracelet | Rare, Uncommon, Unique, Epic, Common | 9.8% |