DPS: Desktop Pension Squad
Common Questions
Short answers to what players ask, from the Steam store page and the game's own data. Each answer names its source.
33 questions. Pick one to read its answer.
The Game
What is the release date of DPS: Desktop Pension Squad?
It came out in Early Access on Steam on 11 November 2026.
Source: Steam store page (read 2026-11-10)
Is DPS: Desktop Pension Squad free?
Yes, it is free to play. The developers say the base game is not sold and stays free after Early Access; only DLC is sold. The store lists four: Storage Pack, Supporter Pack, Character Pack: Chopper and Convenience Pack. On the US store: Storage Pack $4.99, Supporter Pack $3.99, Character Pack: Chopper $4.99 and Convenience Pack $4.99. What each pack gives: DLC.
Source: Steam store page (read 2026-11-10); Steam store (read on release) (read 2026-11-12)
How long will Early Access last?
About two months, the developers expect; it may change with how stable the game is and with player feedback. They say all core content is ready and the game can be played from start to finish.
Source: Steam store page (read 2026-11-10)
What PC does it need?
The store lists Windows only: Windows 10 or 11, 64-bit. It needs at least an Intel Core i3-6100 or AMD Ryzen 3 1200, 8 GB RAM, an NVIDIA GeForce GTX 750 Ti (2 GB), DirectX 11, 500 MB of space and a broadband internet connection.
Source: Steam store page (read 2026-11-10)
Which languages is it in?
18: English, French, German, Russian, Vietnamese, Spanish (Latin America), Ukrainian, Indonesian, Japanese, Simplified Chinese, Traditional Chinese, Thai, Turkish, Portuguese (Brazil), Polish, Korean, Italian and Spanish (Spain).
Source: Steam store (read on release) (read 2026-11-12)
Who makes the game?
detailgames develops it and storytaco publishes it.
Source: Steam store page (read 2026-11-10)
Is there a demo?
Yes, a free demo on Steam since 30 September 2026. What the wiki has read: Game Updates.
Source: Steam store page (demo) (read 2026-11-09)
Does demo progress carry over to the full game?
Unknown: neither the store page nor the demo says.
Source: Steam store page (read 2026-11-10)
What does the full game add over the demo?
The demo's closing screen says: “The full release brings much more content, including new chapters, difficulty tiers, characters and skills.” What changed, as the wiki read it on release: Game Updates.
Source: Game client, demo build 26234049 (read 2026-11-09)
Is there an official Discord?
Yes, the one the store page links: discord.gg/nqejW85dbP. The invite stored in the game’s own files opens a different server, so use the store’s.
Source: Steam store (read on release) (read 2026-11-12); Game client, full game build 26611958 (read 2026-11-12)
Is this the official wiki?
No. DPSquad Wiki is a fan site, not made or endorsed by detailgames or storytaco. Every number on it names where it comes from: About.
Gear and Trading
What are the gear grades?
Ten, from lowest to highest: Common, Uncommon, Rare, Unique, Epic, Legendary, Immortal, Ascendant, Primordial and Mythic.
Source: Game client, full game build 26611958 (read 2026-11-12)
Can I sell gear on the Steam Community Market?
Yes, from Legendary up: the store page says gear of Legendary grade or higher can be moved to your Steam Inventory and traded on the Community Market. In the game's data that is 378 of 1,278 pieces, every one from Legendary up. Prices are set on Steam, so the wiki cannot show them.
Source: Steam store page (read 2026-11-10); Game client, full game build 26611958 (read 2026-11-12)
How do I get Legendary gear?
Boxes can hold it; pick a stage in the Drop Finder to see which.
Source: Game client, full game build 26611958 (read 2026-11-12)
How does fusion work?
At the Workshop, nine pieces of gear go into the cube and one comes out, its grade drawn by chance. Nine Common pieces of Lv.1~5 give Uncommon 95.24% of the time and Rare 4.76% of the time. Every recipe: Fuse.
Source: Game client, full game build 26611958 (read 2026-11-12)
Which stage drops what?
Defeated enemies drop boxes, and each stage has its own boxes and chance per kill. Pick a stage in the Drop Finder to see them.
Source: Game client, full game build 26611958 (read 2026-11-12)
How much bag and storage space is there?
The Bag holds 20 items at the start; Engravings add Bag Slots. Storage has 7 tabs of 49 slots; 1 is open at the start, and Engravings and the Storage Pack DLC open more.
Source: Game client, full game build 26611958 (read 2026-11-12)
Playing
What kind of game is it?
An idle RPG that keeps running in a corner of your desktop while you do other things. Your squad of monsters fights humans and collects chests on its own while you work, study or watch videos; when you need the screen, shrink the game to Icon Mode.
Source: Steam store page (read 2026-11-10)
How many heroes are in a squad?
Up to three: Engravings unlock the Formation's further slots. The game has five heroes: Minos, Diana, Mori & Gula, Chopper and Geumeum. Chopper and Geumeum come with DLCs: Character Pack : Chopper and Character Pack : Geumeum.
Source: Game client, full game build 26611958 (read 2026-11-12)
How do skills work?
You never press them: each active skill fires on its own trigger, such as every third attack, an enemy being defeated or a target being marked. In the game, the heroes' 40 active skills use 22 different triggers: Skills.
Source: Steam store page (read 2026-11-10); Game client, full game build 26611958 (read 2026-11-12)
Are there offline rewards?
Yes. When you come back, the game pays Offline rewards for the time you were away, counted up to 8 hours; under 1% of that (about 5 minutes) pays nothing. The amount depends on the stage you are on, or the one after your best stage: 8 hours on Normal 1-1 give each hero 3,000 EXP, plus 203,000 Soul; on Hell 4-10, 772,000 EXP and 772,000 Soul, before Engraving bonuses to offline rewards. Each hero takes offline EXP only up to the stage's level cap (Lv.11 on Normal 1-1, Lv.90 on Hell 4-10); the rest turns into Soul, 0.2 per EXP averaged over the squad. Every limit: Battle Rules.
Source: Game client, full game build 26611958 (read 2026-11-12)
What is the highest hero level?
Level 101. HP is the only stat that grows with level: each level above 1 adds 5% HP (the bonuses add up, they do not compound) and 1 skill point: Hero Levels.
Source: Game client, full game build 26611958 (read 2026-11-12)
What are Engravings (runes)?
The game's upgrade tree, which the wiki called runes before release: 447 nodes, each bought level by level with Soul; 51 special nodes cost Soul Stone instead. A node opens once the ones before it are learned. Besides stats, Engravings add Formation slots, Bag Slots and chest capacity, unlock chest auto-open and raise offline rewards: Engraving.
Source: Game client, full game build 26611958 (read 2026-11-12)
How do I get pets?
Each pet unlocks on its own condition: clearing a stage, defeating monsters, playing long enough or owning a DLC pack. The game has ten, each with its condition: Pets.
Source: Game client, full game build 26611958 (read 2026-11-12)
Battle
Do heroes share EXP?
No. Every hero in the squad gets the full EXP of each kill, even one who has fallen. A kill is worth up to 50 EXP on Normal 1-1 and 90 on Hell 4-10, before EXP bonuses from Engravings; the EXP each level needs: Hero Levels.
Source: Game client, full game build 26611958 (read 2026-11-12)
What happens when a hero falls?
It gets up again after 120 seconds; Revive Haste shortens that, with less effect the more you have. While it is down, it still gets the full EXP of every kill: Battle Rules.
Source: Game client, full game build 26611958 (read 2026-11-12)
What happens to chests I do not open?
They wait under the battle: Normal Chest at most 5, Boss Chest at most 2 and Elite Chest at most 5 at the start. Engravings raise those limits and can unlock auto-open for each kind (the game then counts down “Auto-opens in …”). A full Boss Chest rack keeps you out of boss stages until you open some: Boxes.
Source: Game client, full game build 26611958 (read 2026-11-12)
What does Brand do?
A branded enemy takes 25% more damage from everything while the Brand lasts. In the game, the skills of Diana and Geumeum can brand enemies; Mori & Gula have a skill that fires whenever a Brand is applied, and Diana, Mori & Gula and Chopper have skills that fire on attacking a branded enemy: Skills.
Source: Game client, full game build 26611958 (read 2026-11-12)
Is there a time limit on boss stages?
Yes. On each chapter's boss stage the boss must fall within 120 seconds, or the stage fails; the timer stops while the game is paused. Other stages have no limit: Battle Rules.
Source: Game client, full game build 26611958 (read 2026-11-12)
Do stats have caps?
Some do. DEF cuts damage by at most 75% and ATK SPD goes up to ×5; the game also stores caps of 75% for DMG reduction and 75% for elemental resistance. Evasion and Skill Haste have no hard cap but count less and less: 50 evasion dodges 33.33% of hits, 300 dodges 50.42%, and no amount reaches 53.54%; 150 Skill Haste cuts cooldowns by 60%, and no amount by 73.75%: Battle Rules.
Source: Game client, full game build 26611958 (read 2026-11-12)
Stages and Achievements
How many stages are there?
160: four difficulties of four chapters with ten stages each, Normal 1-1 to Hell 4-10: Stages. Each chapter's tenth stage is a boss stage that needs a map (Scout's Map, Commander's Map, High Commander's Map and Charred Map), which the ninth stage gives on its first clear.
Source: Game client, full game build 26611958 (read 2026-11-12)
Are there difficulty levels?
Yes, four: Normal, Torment, Nightmare and Hell. Each has the same four chapters of ten stages; a stage has 10, 12, 15 or 18 waves, more on the harder ones.
Source: Game client, full game build 26611958 (read 2026-11-12)
How many achievements are there?
58 Steam achievements; the game's files hold one more that Steam does not list: Achievements.
Source: Steam achievement list (read 2026-11-12); Game client, full game build 26611958 (read 2026-11-12)