Worn Leather Armor
Armor- Tier1
- RequiredLv.1
- 5 grades
Stats are the base values stored for each grade; sell price is the stored SellPrice. The tooltip uses the game's own wording.
Armor by Tier
Slot colour: the highest rarity each tier comes in.
Stats by Grade
| Rarity | Main stat | Fixed Stats | Slots | Sell price | Trade |
|---|---|---|---|---|---|
Common 2020101 | DEF +40 | — | — | 55 | Untradable |
Uncommon 2020102 | DEF +46 | DEF +7% | — | 101 | Untradable |
Rare 2020103 | DEF +53 | DEF +8% | Decoration × 1 | 139 | Untradable |
Unique 2020104 | DEF +61 | DEF +9.3% HP Regen +1 | Decoration × 2 | 201 | Untradable |
Epic 2020105 | DEF +70 | DEF +10.6% Max HP +6.8% | Decoration × 2Gem × 1 | 293 | Untradable |
Source: Game client, full game build 26611958 (read 2026-11-12)
Found in Boxes
Boxes whose reward list includes a grade of this equipment. Share is the stored weight of those grades divided by the box's total weight: a share of weight, not a confirmed drop chance.
| Box | Grades in it | Share |
|---|---|---|
| Normal Chest (Tier 1): Helmet, Armor, Gloves, Boots | Common, Uncommon, Rare, Unique, Epic | 25% |
| Normal Chest (Tier 2): Helmet, Armor, Gloves, Boots | Common, Uncommon, Rare, Unique, Epic | 12.5% |
| Boss Chest (Tier 1): Helmet, Armor, Gloves, Boots | Uncommon, Common, Rare, Unique, Epic | 25% |
| Boss Chest (Tier 2): Helmet, Armor, Gloves, Boots | Uncommon, Common, Rare, Unique, Epic | 12% |
| Elite Chest (Tier 1): Helmet, Armor, Gloves, Boots, Necklace, Earring, Ring, Bracelet | Rare, Uncommon, Unique, Epic, Common | 5.5% |
| Elite Chest (Tier 2): Helmet, Armor, Gloves, Boots, Necklace, Earring, Ring, Bracelet | Rare, Uncommon, Unique, Epic, Common | 2.7% |