Worn Leather Helm
Helmet- Tier1
- RequiredLv.1
- 5 grades
Stats are the base values stored for each grade; sell price is the stored SellPrice. The tooltip uses the game's own wording.
Helmet by Tier
Slot colour: the highest rarity each tier comes in.
Stats by Grade
| Rarity | Main stat | Fixed Stats | Slots | Sell price | Trade |
|---|---|---|---|---|---|
Common 2010101 | DEF +22 | — | — | 55 | Untradable |
Uncommon 2010102 | DEF +25 | DEF +7% | — | 78 | Untradable |
Rare 2010103 | DEF +29 | DEF +8% | Decoration × 1 | 116 | Untradable |
Unique 2010104 | DEF +33 | DEF +9.3% M.DEF +9.2% | Decoration × 2 | 173 | Untradable |
Epic 2010105 | DEF +38 | DEF +10.6% CRIT RES +2.3% | Decoration × 2Gem × 1 | 249 | Untradable |
Source: Game client, full game build 26611958 (read 2026-11-12)
Found in Boxes
Boxes whose reward list includes a grade of this equipment. Share is the stored weight of those grades divided by the box's total weight: a share of weight, not a confirmed drop chance.
| Box | Grades in it | Share |
|---|---|---|
| Normal Chest (Tier 1): Helmet, Armor, Gloves, Boots | Common, Uncommon, Rare, Unique, Epic | 25% |
| Normal Chest (Tier 2): Helmet, Armor, Gloves, Boots | Common, Uncommon, Rare, Unique, Epic | 12.5% |
| Boss Chest (Tier 1): Helmet, Armor, Gloves, Boots | Uncommon, Common, Rare, Unique, Epic | 25% |
| Boss Chest (Tier 2): Helmet, Armor, Gloves, Boots | Uncommon, Common, Rare, Unique, Epic | 12% |
| Elite Chest (Tier 1): Helmet, Armor, Gloves, Boots, Necklace, Earring, Ring, Bracelet | Rare, Uncommon, Unique, Epic, Common | 5.5% |
| Elite Chest (Tier 2): Helmet, Armor, Gloves, Boots, Necklace, Earring, Ring, Bracelet | Rare, Uncommon, Unique, Epic, Common | 2.7% |