Stages · Torment, Chapter 3 · Tavern Row
Stage Torment 3-1
- 12 waves
- EXP720
- Soul720
- Offline EXP486,000
- Offline rewardSoul ×486,000
- Offline EXP up toLv.40
- Defense modifier2,724
- Clear rewardSoul Stone ×3
EXP and Soul are the sums of every wave as stored; offline values and the clear reward are the stage's own settings, as stored. Offline EXP fills a hero up to the level shown; the rest turns into Soul.
Waves
Wave 1
- Normal × 10 from: Blossom Swordsman, Blossom Spearman
- EXP
- 60
- Reward
- Soul ×60
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Normal | 6473 | 524 | 7069 |
Wave 2
- Normal × 10 from: Blossom Swordsman, Blossom Archer, Blossom Spearman
- EXP
- 60
- Reward
- Soul ×60
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Normal | 6473 | 524 | 7069 |
Wave 3
- Normal × 10 from: Blossom Archer
- EXP
- 60
- Reward
- Soul ×60
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Normal | 6473 | 524 | 7069 |
Wave 4
- Normal × 10 from: Blossom Swordsman, Blossom Spearman
- EXP
- 60
- Reward
- Soul ×60
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Normal | 6473 | 524 | 7069 |
Wave 5
- Normal × 10 from: Blossom Swordsman, Blossom Archer, Blossom Spearman
- EXP
- 60
- Reward
- Soul ×60
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Normal | 6473 | 524 | 7069 |
Wave 6
- Normal × 10 from: Blossom Swordsman, Blossom Archer, Blossom Spearman
- Boss × 1 from: Golden Lion Dance
- EXP
- 60
- Reward
- Soul ×60
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Normal | 6473 | 524 | 7069 |
| Boss | 15302 | 519 | 7069 |
Wave 7
- Normal × 10 from: Blossom Archer
- EXP
- 60
- Reward
- Soul ×60
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Normal | 6473 | 524 | 7069 |
Wave 8
- Normal × 11 from: Blossom Swordsman, Blossom Spearman
- EXP
- 60
- Reward
- Soul ×60
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Normal | 6473 | 524 | 7069 |
Wave 9
- Normal × 11 from: Blossom Swordsman, Blossom Archer, Blossom Spearman
- EXP
- 60
- Reward
- Soul ×60
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Normal | 6473 | 524 | 7069 |
Wave 10
- Normal × 11 from: Blossom Archer
- EXP
- 60
- Reward
- Soul ×60
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Normal | 6473 | 524 | 7069 |
Wave 11
- Normal × 11 from: Blossom Swordsman, Blossom Spearman
- EXP
- 60
- Reward
- Soul ×60
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Normal | 6473 | 524 | 7069 |
Wave 12 Boss wave
- Boss × 1 from: Golden Lion Dance
- EXP
- 60
- Reward
- Soul ×60
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Boss | 17604 | 720 | 7069 |
Who spawns: per role, how many, from the monsters of the wave's group. Rates: the wave's stored HP, damage and defense rates per
role (plus flat values where set). Source: Game client, full game build 26611958 (read 2026-11-12).
Box Drops
Normal monsters
0.66% of kills drop a box
Normal Chest T7 0.39%- Weapon box, for a hero in your squad 0.27%
Minos
Diana
Mori & Gula
Chopper
Geumeum
Elites and bosses
13.1% of kills drop a box
Boss Chest T7 9.12%- Weapon box, for a hero in your squad 3.98%
Minos
Diana
Mori & Gula
Chopper
Geumeum
Chance per kill, before Engraving bonuses, read the way the demo’s code rolled the stage's drop table; a weapon box goes to a hero in your squad. Every stage side by
side: Drop Finder.
