Skip to content
DPSquad Wiki

Stages · Torment, Chapter 4 · Golden Desert Outskirts

Stage Torment 4-2

  • 12 waves
  • EXP720
  • Soul720
  • Offline EXP516,000
  • Offline rewardSoul ×516,000
  • Offline EXP up toLv.50
  • Defense modifier3,922
  • Clear rewardSoul Stone ×3

EXP and Soul are the sums of every wave as stored; offline values and the clear reward are the stage's own settings, as stored. Offline EXP fills a hero up to the level shown; the rest turns into Soul. Some of its monsters have no name in the game’s text, so they go by their internal model names.

Waves

Wave 1

EXP
60
Reward
Soul ×60
Stat rates of wave 1
RatesHPDamageDefense
Normal1130842311677
Who spawns: per role, how many, from the monsters of the wave's group. Rates: the wave's stored HP, damage and defense rates per role (plus flat values where set). Source: Game client, full game build 26611958 (read 2026-11-12).

Box Drops

Normal monsters

0.61% of kills drop a box

Elites and bosses

13.3% of kills drop a box

Chance per kill, before Engraving bonuses, read the way the demo’s code rolled the stage's drop table; a weapon box goes to a hero in your squad. Every stage side by side: Drop Finder.

DPSquad Wiki is an unofficial fan site. It is not affiliated with or endorsed by detailgames or storytaco.

Game names, art, images and data belong to their respective owners.

Common Questions DLC About Privacy