Stages · Normal, Chapter 4 · Golden Desert Outskirts
Stage Normal 4-3
- 10 waves
- EXP500
- Soul500
- Offline EXP386,000
- Offline rewardSoul ×386,000
- Offline EXP up toLv.25
- Defense modifier1,077
- Clear rewardSoul Stone
EXP and Soul are the sums of every wave as stored; offline values and the clear reward are the stage's own settings, as stored. Offline EXP fills a hero up to the level shown; the rest turns into Soul. Some of its monsters have no name in the game’s text, so they go by their internal model names.
Waves
Wave 1
- Normal × 9 from: Egypt Khopesh, Egypt Spearmen, Egypt Cobra
- EXP
- 50
- Reward
- Soul ×50
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Normal | 2114 | 568 | 1971 |
Wave 2
- Normal × 9 from: Egypt Khopesh, Egypt Archer, Egypt Spearmen, Egypt Cobra, Egypt Highpriest
- EXP
- 50
- Reward
- Soul ×50
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Normal | 2114 | 568 | 1971 |
Wave 3
- Normal × 10 from: Egypt Archer, Egypt Highpriest
- EXP
- 50
- Reward
- Soul ×50
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Normal | 2114 | 568 | 1971 |
Wave 4
- Normal × 10 from: Egypt Khopesh, Egypt Spearmen, Egypt Cobra
- EXP
- 50
- Reward
- Soul ×50
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Normal | 2114 | 568 | 1971 |
Wave 5
- Normal × 10 from: Egypt Khopesh, Egypt Archer, Egypt Spearmen, Egypt Cobra, Egypt Highpriest
- Boss × 1 from: Boss Egypt Highpriest
- EXP
- 50
- Reward
- Soul ×50
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Normal | 2114 | 568 | 1971 |
| Boss | 4869 | 581 | 1971 |
Wave 6
- Normal × 10 from: Egypt Khopesh, Egypt Archer, Egypt Spearmen, Egypt Cobra, Egypt Highpriest
- EXP
- 50
- Reward
- Soul ×50
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Normal | 2114 | 568 | 1971 |
Wave 7
- Normal × 10 from: Egypt Archer, Egypt Highpriest
- EXP
- 50
- Reward
- Soul ×50
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Normal | 2114 | 568 | 1971 |
Wave 8
- Normal × 10 from: Egypt Khopesh, Egypt Spearmen, Egypt Cobra
- EXP
- 50
- Reward
- Soul ×50
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Normal | 2114 | 568 | 1971 |
Wave 9
- Normal × 10 from: Egypt Khopesh, Egypt Archer, Egypt Spearmen, Egypt Cobra, Egypt Highpriest
- EXP
- 50
- Reward
- Soul ×50
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Normal | 2114 | 568 | 1971 |
Wave 10 Boss wave
- Boss × 1 from: Boss Egypt Shieldbearer
- EXP
- 50
- Reward
- Soul ×50
| Rates | HP | Damage | Defense |
|---|---|---|---|
| Boss | 5448 | 953 | 1971 |
Who spawns: per role, how many, from the monsters of the wave's group. Rates: the wave's stored HP, damage and defense rates per
role (plus flat values where set). Source: Game client, full game build 26611958 (read 2026-11-12).
Box Drops
Normal monsters
1.31% of kills drop a box
Normal Chest T5 0.77%- Weapon box, for a hero in your squad 0.53%
Minos
Diana
Mori & Gula
Chopper
Geumeum
Elites and bosses
17.2% of kills drop a box
Boss Chest T5 11.4%- Weapon box, for a hero in your squad 5.8%
Minos
Diana
Mori & Gula
Chopper
Geumeum
Chance per kill, before Engraving bonuses, read the way the demo’s code rolled the stage's drop table; a weapon box goes to a hero in your squad. Every stage side by
side: Drop Finder.
